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2025-01-08
After a lot of consideration, and a lot of long talks with my fiancé, I think I’m going to change the trajectory of my personal project.

The end of the year always brings reflection. As we moved into the new one, I found myself thinking about what I actually want from this project, and how I’ve been approaching it. I only truly began working on it last May. At first, it was a sandbox. It was a place to play, explore characters, build a world, and follow whatever interested me. My initial plan was to go all-in on writing it as a novel.

But the more I sat with that idea, the more I realized something important: the way I naturally express myself has always been visual.

I won’t bore you with the details. My story with art is like a lot of other artists’ story. I liked drawing. I liked creating. When I was younger, I didn’t overthink it. I didn’t pressure myself. I just made things because I wanted to.

I went to art school intending to study animation. There were many reasons I left, but one of the biggest was that animation was a medium I simply could not grasp, no matter how hard I tried. At the time, I was young, insecure, and took that as proof that I had failed — not just at animation, but at art altogether. I stopped creating for a long time.

A lot of years were lost there. Years I could have been drawing, but instead spent depressed and trying to get my life back on track. When I did return to art, it was mostly as an escape — something safe and comforting. I didn’t want to disrupt that by trying to “improve,” because improvement meant pressure, comparison, and the possibility of failing again.

Only once my life stabilized did the desire to improve technically return.

Looking back now, I see that there was nothing wrong with me for not aligning with animation. It not being the right fit never meant I had to give up art entirely.

The truth is, this project only really works for me through a visual medium. Through a comic.

I’ve never completed a full comic. I made some as a child and a teenager, but never successfully. And I won’t lie. I’m terrified. I still don’t consider my art any good. That’s the curse of being a perfectionist. I’m constantly grinding fundamentals to make up for lost time. Color doesn’t come easily to me. Finished pieces take me a long time.

I also know a comic isn’t easy. It’s an incredibly difficult medium. It asks you to draw, compose, write, pace, emote, design, and persist. All at once.

But I think that’s exactly why it’s the right thing to aspire toward.

A comic will force me to confront all the things I struggle with: consistency, color, anatomy, environments, pacing, confidence, finishing. It won’t let me hide in sketches or fragments. It asks for commitment.

So I’m going to try. Even if it’s messy. Even if it’s imperfect. Even if it’s slow. I want to try. Because this story deserves to exist in the way I know how to make things.
2025-12-20
I've been stuck in a strange loop for awhile now: everytime I start a new piece, I bounch back and forth between Paint Tool Sai and Procreate. I'll get just far enough into something for momentum to start building, and then my brain goes, "Okay, but what if it would look better in the other program?"

So I switch. And then I switch again. And again.

It's frustrating in a way that's hard to articulate unless you've lived inside this kind of a spiral.

I stopped drawing almost a decade ago after dropping out of art school. At the time, making art felt embarrassing. Every attempt came with this overwhelming sense of shame, like I'd already failed before I even started. Around 2017 I tried easing back into it, but once college picked up again, art faded into the background.

In 2022, I bought a cheap Wacom tablet and reinstalled SAI mostly out of nostalgia. It felt comforting. Familiar. Like coming home.

When I eventually bought an iPad and Apple Pencil, I struggled a lot. So much so that I eventually deleted everything in my gallery before 2024 because it all looked awful to me.

That didn't change until this past April, when I started developing my original story. Suddenly, the iPad made sense.

Finishing art has always been a struggle for me. Somewhere along the way, finishing became frightening.

The problem isn't that I used more than one program. The problem is that I don't let myself finish.

So I taped a note to my desk:

"If you start a piece in a specific program, finish it in that program."

It's simple. Almost stupidly so. But maybe that's the point.
2025-12-15
I finally decided to make a Neocities.

I've been wanting a place like this for a long time. Somewhere to put my thoughts, art, fragments, things I care about without the pressure of being seen.

This is...not that.

I kept thinking about old personal websites. As a child, I'd spend hours on Pokémon fan sites and Japanese illustrator pages.

No algorithm. No likes. Just: here is what I make. Thank you for visiting.

I don't want this site to be polished. I want it to be a place where things can sit.